Halo mcc pc controller aim assist. I just prefer playing halo with controller since I played .

Halo mcc pc controller aim assist Aim assist is really good at being invisible but it helps your tracking so much which is a huge part of precision weapon fights in Halo. Look Same problem as MCC the aim assist on controller is crazy strong. 3 K/D type of horrible. PC or console, they get it if they're on a controller. Oh yeah, and I can't even use gyro aim. went back to controller lol, aim assist does feel turned down compared to MCC though Reply reply I've been playing Halo my entire life and I've nearly split my time between console and PC. To make the game feel good I had to turn the sensitivity to max, acceleration to 4 and lower the input Even on controller on pc it feels like the aim assist is nowhere to be seen. Controller vs M&K So i have been so excited for halo coming to pc for quite some while now, i was so happy as i grew up playing halo on the xbox. I have not been able to get any aim assist on PC whatsoever while using a controller. im all for a level playing field but controllers ARE broken and Thank god it’s using Halo 4’s aim. Hello, I was testing reWASD to have aim assist in halo reach for PC, I downloaded a reWASD configuration and everything is fine I have the perfect sensitivity it literally feels like a mouse instead of using a controller. Such a huge advantage in my opinion! What are your thoughts on aim assist for controller users? Has it got better or worse with the recent updates? What should 343 do to fix the problem to have a balanced gameplay? Thanks! 🙂 I just cant seem to find a middle ground where as far as settings go to use a mouse and keyboard vs a controller, Just due to the aim assist alone, Either my mouse sensitivity is either to low or to high, Vs the aim assist theres no way around it. Thats aim assist. The narrow AA cone is so small that it forces you to aim correctly or get fukt. 90% of mnk players dont want aim assist, especially if it throws off their aim instead of assisting it by activating prematurely; From what i have heard the strength of controller aim assist also hurts the Since this is a PC port, do people not see an issue that controller is so widely used on PC? Pure, mechanical aim skill does not overcome a computer assisted aimbot Why do people get so defensive about aim assist and removing it for PC? There’s a reason why MCC PC is essentially dead. . I will say it feels like they gave us too much aim assist on I've also played Halo custom edition where I manually key mapped a goddamn mouse to a goddamn joystick so I can get the damn thing working with a gamepad I hate aim assist so much I disabled the gamepad and used the stupid manual turn your mouse into a joystick thing there is no aim assist when you do that I hate aim assist you can shoot s*** with aim assist off I'm sure this is the ten millionth post about this subject so at the risk of becoming one of "those people," I'm starting to understand why I used to, and still continue, to see many comments about mouse and keyboard users not faring well against controller users. I just prefer playing halo with controller since I played The controller is not a regular xbox controller, its actually designed to work with a computer so I would assume that it would work just fine, thanks for the input though - you might be right, just a bit expensive to buy a new xbox one controller just to check it Even Halo 4 feels fine and close to MCC, though H1-H3 and Reach are the best feeling. It is very restricted in Reach, though. like ok I get it ya'll wanna relax with a controller but with people on PC predominately using kb/m and getting stomped on by ppl who can just aim at the chest and have it registered as a headshot is dumb. The aim assist makes tracking so easy, and the bullet magnetism literally negates the bloom to an extent, so they can shoot faster and more accurate. I was checking my accuracy after each match and it is abysmal - like in the 20 percentile range over the last 5 matches. I don't want mcc level controller aim assist like that's shits dogtrash but infinite is way too low imo Controller assist shaves off that re-acquisition effort, reducing the additional second per shot and dropping shields more effectively. Thank god it’s using Halo 4’s aim. Now I can actually be on a level playing field with controller players. God tier vehicle handling (Better than most games nowadays), and better aim than with aim assist lol. This is seriously not fair and needs to be quickly addressed before more PC Ok, I know this is a bit odd. Yes they added mouse aim assist in the last patch. There’s absolutely aim assist on controller regardless of platform. #Halo #Halo Infinite Season 2 HUGE thanks to the teams behind Assembly and runtime tagviewer!Assembly:https://github. Im a veteran, i know what im doing and im not bad at this game at all. and didn’t even offer itself on PC until MCC came out. go to controller options for halo MCC on steam controller configuration. And okay, its not surprising that Halo 3 and 4 would have the most aim assist for controller, so now I - 17. download antimicro and set the thumbstick to control the mouse. Both probably. However, as soon as you stop moving with your left stick, the aim slow down will stop, functionally giving you no aim assist. We'll see how that works out for them like the devs of Halo Online 0. Most people will perform better on controller because of the aim assist which is what people are doing currently on MCC PC. A true PC MasterRace gamer will never use a controller :) It just holds back your true potential. Pretty much every modern PC shooter treats PC controller users the same as the console counterparts aim assist wise. The controller makes headshotting so so so much easier because you get stupid high aim assist to help you. It runs on anything and holds up remarkably well. Keep in mind there in a good 8 year gap from the Xbox 360 days to the PC MCC obviously, but I FELT like once I got a mouse and keyboard, I was AMAZING at Halo CE and 2 had pc versions Don’t play halo but why add assistance to kbm players instead of just tuning down the controller aim assist a little? BuiltToMouse • I think if they used the OG or MCC aiming system people would be a lot more willing to have the aim assist lowered. PC players have to move their mouse erratically to have a chance at tracking anyone where controller players can rely on the aim assist to keep If you aren't getting aim assist on your controller on pc, that means you are not running it in Big Picture mode! If you run the game in big picture mode while using a controller, Download HALO MCC Xbox controls to remap gamepad on PC. In no reality should the 50% of top ranked controller users have accuracy 10-20% higher than 100% doesnt really make sense to me. only played console since the MLG scene kicked off halo 2 alot of pros and content creators from all games started in halo and it was only on console till mcc so pros will naturally gravitate to what they grew up Halo MCC Aim Assist Mouse (max sensitivity ingame/look ac/ 0 both deadzone by MrKingCj on 2021-05-11 21:24:35 Recommend max ingame sensititivty/Look Acceleration/0 Both Deadzones. But when I get into vehicles and try to look to the sides it's like I have the slightest sensitivity, it Types []. There’s some controversy about the aim assist being too strong on console in this game and that’s something the devs need to work on. Seeing that they kept the Aim Assist on Halo 3 MCC was a huge disipointment, and I am still mad that there are no advanced graphics optons Aim assist for controller? You can’t without a skull. Reply reply [deleted] • Halo:MCC has strong aim assist on PC, the new Modern Warfare (and The reason why controllers having aim assist overwhelm mouse users in Infinite is because movement and how some weapons rely on aim assist to even function with controller. Halo CE on PC is probably my most played of all the games. 1. So the fact Halo MCC on PC lets anyone just plug in and stomp is ridiculous. From Both probably. It's just as bad in regular slayer. 1000hz pulling - 3. Business, Economics, and Finance. I know Halo has aim assist and that is probably what im really used to as snapping headshots with relative ease was a breeze for an experienced player. ) is too high, and won't play Mnk at peak competitive events, but according to joe-shmoe you just need to 'git gud' or go back to and your suggestion was wrong, both Halo 3 and 4 have high aim assist. Plug in a controller, go into training, set bot movement difficulty to Spartan, It’s specifically the “flinch” mechanic that auto adjusts controller players’ aim towards their opponents head, every time they shoot or get shot. Like I keep sayin Ah, so the finals is doing the call of duty strat and giving people free aimbot with aim assist even on pc controllers. I played console my whole life since H2. Not being able to dual bind, while controller can, is just silly and it just feels weird to play totally agree. You will notice you cant use your mouse or keyboard because Halo thinks you are using a controller - 20. In Halo, the player's reticle will become red when auto-aim is fully engaged This is for controller on PC. This may be a revelation for some but aim assist strength is not universal between games. When you are using your left stick, to move in any sort of direction, if an enemy is in your view, you will experience aim slow down similar to sticky. Even battlefield and call of duty, doom, oh the list goes on. If they just never added aim assist for controllers in the first place, it would be a no-issue. Reddit's home for all things Halo, the franchise developed by 343 Industries and previously developed by The aim assist is still weird, I’ve been playing halo since the first one came out and I feel like I can’t hit anything with precision weapons on controller Sometimes the aim assist is there, sometimes it isn’t. Members Online • wp43095836 . Eldewrito 0. It’s as if the central deadzone was far too big. I've even tried several different controllers including xbox brand ones. As of December 2019, Master Chief Collection Halo: Rea The new modern aiming option, which is enabled by default, smooths out the aim acceleration zones on your controller by using values that are more like Halo 2 Anniversary and Halo 4 than the older Sorry if this is a dumb question, but I'm downloading MCC on my PC and looking to play with an Xbox controller (which I noticed it works). Depends on how the bullet magnetism + aim assist is, a lot of people are super quick to discount controller in FPS games but in certain games like Destiny 2 the bullet magnetism and aim assist are so strong that you can reliably rock a controller and still do well, there is one very high level player who's name I can't remember that almost exclusively uses a controller when he plays MCC on PC have great mouselook, it also work well with controller. Console players who don't play at a high level tend to "fight" against the auto aim rather than use it. At least, not when using a controller. That's how I prefer it. Remap controllers, mice, and keyboards to play Halo MCC with a custom layout! if you see a controller icon, they are aim assist babies, yes. In no reality should the 50% of top ranked controller users have accuracy 10-20% higher than 100% It doesn't matter how good mouse and keyboard are in other games because in halo it just doesn't exist controllers will always win because of the bullet magnetism when aiming at the head, you die extremely fast because of bullets being 99% accurate compared to trying to keep your mouse centred on a moving target without aim assist and not being In one of our streams on the KidsAgain channel, we took a short break to prove a point in Halo: Reach. Should i play halo 3 or halo 3 ODST? What is the difference? upvotes Aim assist, slowing down or mouse acceleration are a must turn off for me. Huge megathread bitching about the aim assist over on waypoint must be over 1500 replies by now. Also on series x not pc Archived post. The primary objective is to maximize your Halo Infinite’s KDA by engaging in close-quarter fights where players constantly slide, strafe, and jump to outmaneuver their enemy. However, the stickiness of the controller aim-assist is amplified by your own abilities and muscle memory in using a controller frequently. Share Sort by: Best. I feel like I have little to no control over my spartan. Reply reply im controller on pc and the aim assist is nonexistent or just not working as intended. 2. This is coming from someone who has had the highest ranks in halo on controller and also can play games at a high level with mouse and keyboard. Look for halo infinite input lag on YouTube, someone is claiming aim assist is tied to frames and they recommend using g-sync and caping 2-3 frames below the refresh rate to always have aim assist. In most cases, I think the aim assist controller “advantage” is an absolutely ridiculous premiseas a recently converted Pc player (earlier this year), I can say that kbm is infinitely easier to flick, snipe, or do anything mid-long range better than a controller. Same about to uninstall and go play MCC :/ Halo 5's aiming system definitely felt terrible, but once heavy aim was basically gone on the one x at the least it felt consistent and you could Sorry for the long wait but I was trying my best to make sure this video was a step up from my last one and overthought its creation a lot. Once in Halo reopen reWASD and click apply then open back up halo - 19. The controller aim Sorry if this is a dumb question, but I'm downloading MCC on my PC and looking to play with an Xbox controller (which I noticed it works). The I get the general sentiment, but I feel like m+kb players have been complaining about controller aim assist in MCC for a while now. But it's an issue that I had before the update. Especially MP. Screw their backlog, if you're going to release a game on PC its needs to have (at the minimum) feature parity with the console release. All the pc streamers and players pretty much left the game after launch due to how op aim assist was. You can’t kill something that’s not “Alive”, I Reddit's home for all things Halo, the franchise developed by 343 Industries and previously developed by Bungie. it feels really janky and either doesn't do anything, pulls me away from where I'm aiming, or The whole "strafe + BR/DMR" tactic that's become the halo staple is entirely built around the aim assist. If you grab a sniper you’ll dominate with no scopes. Just curious! Black Ops 3, Fortnite, Halo MCC and probably most single player games. Please hear me out before downvoting, I'm just trying to spread some awareness. I got a cheap ten dollar mouse, why should I put effort into learning that when I bought multiple $60+ USD controllers. This got me thinking, how big of a difference is between controller and keyboard, I plugged my controller in, and in my first ranked game on a controller, I pulled 35+ kills. I'm confident in saying that even with shroud level aim, you'd lose to a good controller player 90% of time in mcc in a straight up 1v1 with the br or dmr. I mean obviously people will say controller for "aim assist". That game is just straight up raw input and it feels amazing. Please let's get modern smooth MCC aiming for Infinite! Since this is a PC port, do people not see an issue that controller is so widely used on PC? Pure, mechanical aim skill does not overcome a computer assisted aimbot Why do people get so defensive about aim assist and removing it for PC? There’s a reason why MCC PC is essentially dead. but theres a difference between There’s this little game called Fortnite, has the same controller aim assist vs KBM problems. This is where i found it easiest to notice. I can not figure out the movement or aiming of Halo Infinite. Share Sort by: New. Currently it feels like absolute ass when aiming There should not be aim assist for mouse and keyboard. ) is too high, and won't play Mnk at peak competitive events, but according to joe-shmoe you just need to 'git gud' or go back to Hello, I was testing reWASD to have aim assist in halo reach for PC, I downloaded a reWASD configuration and everything is fine I have the perfect sensitivity it literally feels like a mouse instead of using a controller. 5 (before 0. All that being said, don’t feel bad if you’re struggling with Halo Infinite in particular. 11K subscribers in the haloreach community. I tried controller on halo infinite, laughed then uninstalled the Lol, I knew this was going to be an unpopular opinion. and adjust the sensitivity deadzone and I play much better with keyboard and mouse despite the heavy aim assist for controllers. Straight up. Really makes me wish they would split the player base from pc to console, and eliminate aim assist on PC. Hence why they gave Infinite some KBM aim assist so that one didn't have an unfair advantage. Lower aim assist and make players use skill again. Doesn't seem to activate aim assist. How does it work for Halo? Thanks in advance! Controller or Keyboard and Mouse for Halo 3? Aim Assist OverPowered? (Halo MCC PC). I just recently got a PC, and M&K is fine and all, but I’d just like some kind of insight. Then halo 2 mp does have more of it It’s not necessarily that aim assist exists (it’s necessary for controller players to compete). The only solution i think is to give pc players like 10% of the aim assist controllers have just so at least all 3 bullets in a burst hit. Some people are not aware of this but the MCC PC aim assist is tied to your refresh rate which make the AA stronger the higher FPS you have, this was tested but it was an unintended aftermath of bring MCC to PC for one simple reason, the old Halo engine was never meant to be on PC. You just need to git gud. Efficient. ILoveBeingWhite. People complaining about aim assist on controllers need to gtfo and git gud, Even What you need to do first is disable the "Steam controller input" before loading up the game, this can be found by right clicking "Halo Infinite" and clicking "properties" then "controller". As shown by the 15+ years of PC FPS. I've also disabled steam controller input in the manage game settings. As a 20 year controller/halo veteran now that I have the freedom to choose which input I would like to use, I want to choose mouse and keyboard. Open comment sort options Halo MCC is unplayable due to cheating This version of Halo the MCC came out after that announcement, so if its never added they flat out lied. In the last month I booted up both Halo 5 and MCC to confirm I'm still pretty good and haven't just lost all videogame skills. Is this aim assist thing actually a problem, also, do you think people are using hacking software in the early stages of MCC on PC? Some of the headshots that have been landed on me seem a little fishy, that, and it seems that some people can detect where I am on the mini-map even when I have stealth running. Set your Dpi to 400 and open up Halo Infinite - 18. The The MCC has probably the worst hit detection ive encountered in a shooting game in the last half decade, it really is that atrocious. Compared to my normal 10 kills. You will notice you cant use your mouse or keyboard because Halo thinks you are using a The new modern aiming option, which is enabled by default, smooths out the aim acceleration zones on your controller by using values that are more like Halo 2 Anniversary and Halo 4 than the older Controller aim assist must be removed or at the very least reduced with the Halo MCC on PC to a reasonable level (where the average controller player can't consistently beat the top percentile MKB player). Super random I’ve tried all the menu tricks too The irony of Halo pros agreeing that controller handholding (whether you want to blame aim assist, stickiness, magnetism, etc. Why this aimbot exists in a PC game, I don't know. after ED 0. Infinite does give you less help in getting on target, but once you are on, you are almost locked on because the aim assist will instantaneously track most strafing. When mcc drops on pc, ogre2 is still gunna be the best player while usig a controller. That’ll definitely keep your game from becoming a joke and cheater hell Halo: MCC was hilariously bad because AA just buffed your guns. Many others—myself included—are having problems with reliably aiming in this game. It makes it hard to make corrections during gunfights without either not aiming far enough or jerking the stick too far. Thanks to u/Negat1veGG who noted that aim assist does not kick in if there is absolutely no stick input. The sidekick pistol is probably the worst, but i‘m also having a lot of trouble with the commando. I was super excited to try Halo with MNK but its like the purposefully made it weak because its Halo. Nothing is working and unfortunately the game is It removes the whole aspect which make SWAT exciting - precise aim. Subscribe: https://tinyurl. All i can tell you is im playing using a thrustmaster controller (xbox) and playing at 1920x1080 resolution capped at 60fps as my pc isnt the greatest. Even comparing aim assist Infinite to MCC now I still think it is easier to track enemies on MCC due to the slower How to fix the Halo Infinite aim assist bug. I played a couple games using a controller just to see the aim assist was, and in my personal thought on it is, it feels like a low "Some testers had complaints about Halo: Reach’s controller aim assist on PC but for the time being, there are no plans to change it. They all have aim assist for gamers playing with a controller. Sucks that you can't just disable it from the menu. Since Halo The Master Chief Collection has been ported over to PC, there We really need input preferences for players - we need the ability to play just vs mouse/kb etc. Doom 2016 has high magnetism, but it plays fine on PC. All of the recent CoDs, Halo MCC, Destiny 2, Battlefield games etc etc. but love Bullet Magnetism on Mouse and Keyboard so Bullet Magnetism will probably be jammed into more and more games on PC overloadrages Feels great on mcc but not halo 5 or infinite. And okay, its not surprising that Halo 3 and 4 would have the most aim assist for controller, so now I its like saying "you got xbox 360/xbox one controllers by default on pc , but many opt to use the ps4 controller People complaining about aim assist on controllers need to gtfo and git gud, Even the best controller players would get wiped out against a casual mouse player with or without the assist. My aim is horrible and I feel constantly outmatched in public matches. Switch between Primary and Secondary weapons with the Anti-Recoil settings you set for your Primary & Secondary Weapon automatically applied to give you a rock-solid aim. These are the settings I’m currently using (and continuing to fine-tune) to get my sensitivity as close to Halo Reach/Destiny 2 on 3-5 sens. However it occasionally turns off if you utilise your mouse/keyboard or tab out. You lose aim assist randomly, you lose aim assist jumping, you lose aim assist when people have 0 shields. This tutorial teaches you how to learn/improve your aim on Controller and on Keyboard+Mouse, so that you can prepare yourself for Halo Infinite. than the compatibility on the MCC, but I reckon the MCC could do with a 'balance pass' for aim assist across all the games so they're at similar values, but I wouldn't say it's absolutely necessary for the health of the game. Halo 3 felt weird. com/y9zx63qtTwitter: https://tw lmao homie is literally just saying facts, controllers as of rn are busted and the aim assist + bullet mag is ridiculous. As they stated they stupidly have no plans to alter AA/BM. Look [Release] COD Warzone Mouse and Keyboard aim assist (reWASD script) Fergert: Call of Duty: Modern Warfare: 86: 24th February 2024 05:09 PM [Release] Halo Infinite - AHK Aim Assist Bot: Gunslaying: Halo: 61: 6th January 2022 05:17 AM [Request] Halo Infinite reWASD Config: DBZVault: Halo: 24: 1st December 2021 02:59 AM [Release] Halo Infinite Aim Is this aim assist thing actually a problem, also, do you think people are using hacking software in the early stages of MCC on PC? Some of the headshots that have been landed on me seem a little fishy, that, and it seems that some people can detect where I am on the mini-map even when I have stealth running. It dwindled the multiplayer pop to only devoted PC-converts that couldn't see the irony of being elitist about controllers on the PC. Unlike the X360 30 fps, narrow FOV experience, aim assist isn't required for PC gaming. It was no secret that Halo on Less aim assist is fine for pc. My Xbox One controller is drifty even with the deadzones all the way up, and that movement engaged the aim assist. I've tried launching from steam big picture view and only using a controller to start up the game. I’d go as far as to say that it still gives a slight edge over MKB when the aim works right. I never feel like aim assist is on when I play on pc. I don't want mcc level controller aim assist like that's shits dogtrash but Yeah I usually don't get into the whole MnK vs Controller aim assist thing because for most games I think its just people being dumb, but halo is a clear advantage for controllers. i dont hear any complaints from mcc pc players I think the bigger picture is that Halo Infinite is another example of developers/publishers trying to normalize controller FPS gaming on PC. Keep in mind there in a good 8 year gap from the Xbox 360 days to the PC MCC obviously, but I FELT like once I got a mouse and keyboard, I was AMAZING at If 343 doesn't fix the PC version and rework aim assist (Including adding a toggle or removing mnk aim assist) than the PC playerbase isn't going to come back, at all. I only play Snipers and SWAT anymore because I know I have a chance with mouse control being more precise but man that aim assist is brutal. The aim assist in Halo is broken compared to the aim assist in other PC titles. 7M subscribers in the halo community. So much for the "modern" aim control setting. Aim assist is a very discussed topic in the Halo community, so hear me This is the sticky aspect of aim assist. Aim assist is a very discussed topic in the Halo community, so hear me Infinite has the least amount of aim assist in a Halo game and it's the lowest I've ever felt in a shooter that allows Controller and KBM. This game I just can’t find the same feeling Aim assist on controllers is a controversial topic already I get it but when you can move your wrist an inch to the right and turn 180°, then use extremely small movements that controllers are incapable of to adjust your aim accordingly, it seriously, mcc has insane aim assist and now people expect that. aim assist on pc? Help i tried playing mcc a while ago, found it was worthless because the aim assist on gamepad was insane and impossible to compete with on kb/m, also there was no server browser for In today's video I compare the new Modern Aiming setting to the Classic Aiming setting in Halo MCC. It’s specifically the “flinch” mechanic that auto adjusts controller players’ aim towards their Look at your menu buttons when using a controller, sometimes it switches to keyboard input even though your using controller and it works fine but disables aim assist. I mostly play Halo Infinite, at least try to. I get the general sentiment, but I feel like m+kb players have been complaining about controller aim assist in MCC for a while now. The reason why controllers having aim assist overwhelm mouse users in Infinite is because movement and how some weapons rely on aim assist to even function with controller. How does it work for Halo? Thanks in advance! I prefer keyboard and mouse but on halo MCC the aim assist is so strong that you can only play it competitively on a controller. and this is something I noticed moving to Halo MCC PC. So it seems like playing Halo Infinite on PC can cause some issues if you want to play with a controller, so we are going to fix that!Original Tweet: https:/ So many of my M&KB friends have STOPPED PLAYING ALTOGETHER because of how frustrating it is to face off against controller users. I don't even think it's aim assist or bullet magnetism, there just seems to be input delay, or extra deadzones, or something, and it feels like sh!t, sorry to say. Depends on how the bullet magnetism + aim assist is, a lot of people are super quick to discount controller in FPS games but in certain games like Destiny 2 the bullet magnetism and aim assist are so strong that you can reliably rock a controller and still do well, there is one very high level player who's name I can't remember that almost exclusively uses a controller when he plays My experiences playing Halo with a mouse and keyboard as a fps veteran of 30+ years. - 17. The developers will likely patch this issue in the near future, but until then, those enjoying Halo Infinite on a PC would be wise to use the I've been playing Halo my entire life and I've nearly split my time between console and PC. Other essential options include Rapid Fire, Burst Fire, Custom Fire, Dual, Jump Shot, Drop Shot, Yes the issue with non-existent aim-assist with pc/controller from the flights is gone. That includes 343 with the MCC. Unfortunately, I play on PC with a controller so I get fukt out the ass sometimes against PC players with Beam and snipers. But do I get aim assist with it? I play some old CODs from Steam too and I don't have aim assist. If you want aim assist and controllers, why are you on PC? Welcome to PC gaming, not a single thing on Halo feels better on controller over MnK. im all for a level playing field but controllers ARE broken and Both probably. I was referring to aim assist, of course. The TV I play on is a Roku tv. Training playlist: Controller or Keyboard and Mouse for Halo 3? Aim Assist OverPowered? (Halo MCC PC). I don't think you can disable other than with a mod by changing settings in tags. and your suggestion was wrong, both Halo 3 and 4 have high aim assist. Controller aim assist: even though in previous Halos it was even higher 11 votes, 16 comments. To your point on same game for decades, if you were to play Xbox MCC vs PC controller MCC, PC has an aim assist advantage. However, I was watching a video the other night of how aim assist on PC with controller is way stronger than aim assist on Xbox and after seeing so many people claim there's no aim assist but seeing stats that prove this clearly isn't true, as controller is way more accurate in In this video we test out some things in regards to aim assist on controller and bullet magnetism controller vs mouse and keyboard. Hey guys, I play on the Xbox One S, I use a controller. It wasn't strong before, and it's definitely not strong now that it's been nerfed by 80% for infinite. Set aim assist low and to the same value as pc with controller and it would be fine. Most people will perform On small maps, however, the aim assist on the controllers blows PC players out of the water. 6 (which after 1 week One out of 8 games I felt like I had less aim assist. To put it lightly, the launch of Infinite heralded the start of serious MNK play in Halo esports. Not only that, we've been asking for splitscreen Halo on the PC for nearly eighteen years! What is left of the mouse and keyboard community really speaks to how strong and unjustly unfair aim assist strength is. it feels really janky and either doesn't do anything, pulls me away from where I'm aiming, or Halo Infinite is an arena-based shooter that emphasizes objectives, map control, and using the game’s sandbox to your benefit. Aim assist feels lower on infinite to them compared to other games they play. What are your thoughts on aim assist for controller users? Has it got better or worse with the recent updates? What should 343 do to fix the problem to have a balanced In order for the game to feel fun to play for the average person, it needs strong aim assist on controller, it's just very difficult to aim precisely with a controller compared to keyboard & Pick a custom configuration for Halo MCC PC Controller settings. All the MKB players left. Infinite has no momentum to its strafe, you can instantly change directions, which for mouse users requires immense skill to track, and for controller users just require Both probably. Aim assist is a very discussed topic in the Halo community, so hear me If 343 doesn't fix the PC version and rework aim assist (Including adding a toggle or removing mnk aim assist) than the PC playerbase isn't going to come back, at all. I played the shit out of Halo 1 and 2 on controller but switched to playing PC shooters. Yeah it's fucked. I feel like as a DOUBLE EDIT: Solution has been found. Support the channel by bec Besides the Halo campaigns, some other good games to help develop fundamental aiming abilities are Half-Life 2, Bioshock, and DOOM (2016). Acting like removing the aim assist mechanisms in the PC version wouldn't have consequences is astoundingly backwards. Reply reply If you want to compare anything, just do it with Halo 3 in MCC. In MCC I can usually go 2:1 20+ kills and in this game I struggle to hit even the basic of shots because of this feeling. Op is dumb, here's quantifiable data taken from Halo Waypoint of top ranked MnK and Controller users accuracy after matches. Are you on PC or console? I'm a keyboard and mouse player in onyx and I'm inclined to agree with OP. Aug 27, 2023 @ 6:57am If you use a mouse and keyboard you may notice you have zero need for aim assist. Edit:this is for infinite not mcc. I fired up Halo MCC and none of those issues exist. HALO MCC key bindings are the custom config to map controller to keyboard. Back when MCC first came out on PC, I thought it got annoying seeing so many M&KB users complain - 17. the aim assist seen in the video is the exact same aim assist that a controller player would experience full time. Load a game and see aim assist on KB + M ⚙️ Settings ⚙️ - 1. Every single player I asked was playing either playing on PC, on a controller, or playing on Xbox. But when I get into vehicles and try to look to the sides it's like I have the slightest sensitivity, it I reckon the MCC could do with a 'balance pass' for aim assist across all the games so they're at similar values, but I wouldn't say it's absolutely necessary for the health of the game. 90% of mnk players dont want aim assist, especially if it throws off their aim instead of assisting it by activating prematurely; From what i have heard the strength of controller aim assist also hurts the This is for controller on PC. I can't aim at all in this game coming from MCC and even tried out some original Halo reach and 3 to see if it was just the 30 fps. Now a pc using controller should get the auto aim like a console. Infinites aim assist is actually pretty weak and bad (high sens aim assist non existent) so it’s not as superior as it is in MCC. Controller is a disadvantage, but its not steep. Aim assist is the worst in CE. Look at games like Warzone, Halo MCC, or any other game that uses controller support on PC. Aim assist feels normal. Crypto Zero aim assist on PC with controller On PC with controller the reticle doesn't even turn red when on an enemy spartan Archived post. When you load into the game and it asks you to press Enter don't use the keyboard, you need to press start on the controller and that should fix the aim assist aparently. Playing against Controllers with heavy aim assist in a slower paced movement, long time to kill game like halo has proven to be extremely difficult. My reticle is always loose. Multiple types of aim assist are featured in the Halo games. I actually don’t think MCC changes the aim assist between controller and mouse, apart from removing some reticle stickiness? It's just aim assist is barely there so it relies on you to actually aim with a controller. My crosshairs do not lock on, snap, or even drag to an enemy. I am having consistent issues with aim assist on the game. Destiny feels EASY compared to Halo and I’m wondering if it’s because Halo Infinite has less aim assist than what I’m used to. Halo CE and halo 2 had official PC releases before MCC existed and never had aim assist. More Halo games have had to accommodate both control setup simultaneously existing than not. It feels like those stray bullets with the AR no longer exist. Even Halo 4 feels fine and close to MCC, though H1-H3 and Reach are the best feeling. Autoaim is a cheat. Please let's get modern smooth MCC aiming for Infinite! The Halo: The Master Chief Collection GamePack has been upgraded with a new Weapon Profile System. It's not overpowered. Aim assist in Apex Legends is different from aim assist in Call of Duty and aim assist in Halo is not the same as aim assist in Apex Legends. PC players don't play on mouse and keyboard because its a disadvantage. Trying to clarify if its true that PC control players of Halo: The Master Chief Collection in the game of Halo: Reach have more aim assist than console playe Less aim assist is fine for pc. I have played multiple games on pc that out fps and it is much easier to aim. Auto-aim [] Main article: Auto-aim Auto-aim, also known as bullet magnetism, slightly modifies the direction of shots when they're fired, so that they fire towards the enemy - even if the player's reticle isn't hovering exactly over the enemy. There is a reason Halo berthed the advice "aim with your left stick not your right" if you play on controller you need to allow the aim assist to help you. Wolverine with high deadzones does not engage aim assist because there is zero input. It's always this one server I'm getting at 70ms. Mainly because the controller players are more experienced, but youd think someone from a pc background would become a good af halo player. The only thing that Halo has that's abnormal is high aim assist / aim magnetism. 400 dpi - 2. ” Infinite brings competitive MNK to Halo. I cant really contest with the link you provided but in my experience I have had to quit playing the MCC in pc simply because the game has such shit hit reg that it wasnt worth me getting upset over a game I know dosnt work properly. It's colloquially called autoaim. 6, which is the "big" release) felt exactly like MCC PC : m&k was vastly inferior to controllers because all aim assist is turned off (bullet magnetism and auto aim). You had to land your shots while also getting alittle help from the game. It’s the most balanced between controller and keyboard from any shooter. It's definitely on PC if you have a controller plugged in, you probably have to set controller as your prefered input for it to allow you to enable aim assist. New comments cannot be posted and votes cannot be cast. Very good. com/XboxChaos/AssemblyHalo Infinite Runt Halo MCC had super high aim assist for controller which made playing with KB&M a huge disadvantage. Computer doesn’t need aim assist or if it does, minimal. There is no aim assist or bullet magnetism on pc, absolutely zero. com/y9zx63qtTwitter: https://tw So ive done testing, in competitive halo 3. Tight maps like amplified or midship you might be at a very slight disadvantage. It’s actually really annoying. If you are godlike with your aim though a mouse is better. " I can't aim at all in this game coming from MCC and even tried out some original Halo reach and 3 to see if it was just the 30 fps. My experiences playing Halo with a mouse and keyboard as a fps veteran of 30+ years. I moved away from controller because I didnt want anything assisting me to get kills. Reply reply I'm new to halo and i bought halo MCC. For H:Infinite, I'm hopeful that they've found a good middle-ground with the aim assist and how controller players fare up against keyboard players. I have been so excited for Halo MCC to move to PC only to be faced with one of the most difficult and challenging multiplayer experiences I have ever had. I even plugged my controller in mid match once and started hard carrying- for reference, I haven't played Halo on console regularly in like three years. It is much harder to aim on a controller than a pc. Started using controller 3 years ago and I have to say MK is fine in Halo but controller is naturally superior due to close range encounters. I understand that MCC has a high aim assist because those game were develop to play on controller but, as you say, this game was designed In today's video I compare the new Modern Aiming setting to the Classic Aiming setting in Halo MCC. Like consistent 0. Other essential options include Rapid Fire, Burst Fire, Custom Fire, Dual, Jump Shot, Drop Shot, I mean obviously people will say controller for "aim assist". Infinite has no momentum to its strafe, you can instantly change directions, which for mouse users requires immense skill to track, and for controller users just require They designed this game with controller in mind because the aim assist is overpowered. I stopped playing ranked after I reached a higher rank because I could easily tell the enemy team were using controllers. It’s just not nearly as high as MCC. I feel like as a Fans were excited to finally get to play Halo with M/KB setups when Halo: Reach launched, but competitive-minded players soon realized there was a divide between M/KB and controllers. I'd advise just playing MnK until they fix it, if people are into controllers. I find myself overshooting and windmilling a lot. You can aim miles away from their head and it still counts as a headshot. I understand that MCC has a high aim assist because those game were develop to play on controller but, as you say, this game was designed The Halo: The Master Chief Collection GamePack has been upgraded with a new Weapon Profile System. I didn‘t really notice it last flight, but i can barely hit anything against actual players. There’s this little game called Fortnite, has the same controller aim assist vs KBM problems. For a game ported to cross platform, that is a poor idea to push for the devs. Then you have to restart the build. I see all this complaining about aim assist so i actually tested out some statistics of my own I just cant seem to find a middle ground where as far as settings go to use a mouse and keyboard vs a controller, Just due to the aim assist alone, Either my mouse sensitivity is either to low or to high, Vs the aim assist theres no way around it. Reddit's home for all things Halo, the franchise developed by 343 Industries and previously developed by Bungie. 343i can't properly make aiming in a first person shooter game. I want to say again, I am terrible with a controller. The irony of Halo pros agreeing that controller handholding (whether you want to blame aim assist, stickiness, magnetism, etc. Generally on PC ports, a controller does not get aim assist, although more recently this has been a feature of some games, I think Halo MCC included. “Along with Halo 4, 5 and the MCC, there were some who did so due to disability and it was almost cheating since the controller aim assist would add onto your mouse aiming. What is left of the mouse and keyboard community really speaks to how strong and unjustly unfair aim assist strength is. I played a couple games using a controller just to see the aim assist was, and in my personal thought on it is, it feels like a low Many PC players insist that controller aim assist is broken and gives players using a controller an unfair advantage. it only "enabled" for a MKB for the reason stated above and sounds like it's just the way the mechanic was coded, which I'm guessing is so the controller player doesn't need to disconnect his mouse to gain the advantage of the aim The whole "strafe + BR/DMR" tactic that's become the halo staple is entirely built around the aim assist. So why is the controls for Halo infinite now just crap? It came as a surprise when my spartan was now super sensitive to where he aim. Support the channel by bec its weaker than mcc but still a pretty strong aim assist #1. It has become pretty standard to have aim assist when you’re using a controller on PC games. Both option are feels broken This is definitely the Halo to start using M&K on it seems as the advantages of using a console are noticeably weaker than before. lmao homie is literally just saying facts, controllers as of rn are busted and the aim assist + bullet mag is ridiculous. The other issue is the aim assist on MCC being overzealous. Yes it has always been the case in console/pc cross titles. Just pull the band-aid, 343, please. Since Halo The Master Chief Collection has been ported over to PC, there In today's video I compare the new Modern Aiming setting to the Classic Aiming setting in Halo MCC. Auto aim on this MCC flight is utterly insane, three social games and 2 hardcore games in a I have played all three games mutiplayer on both mkb and controller. Pick a custom configuration for Halo MCC PC Controller settings. This is rotational aim assist. As of December 2019, Master Chief Collection Halo: Rea Please hear me out before downvoting, I'm just trying to spread some awareness. Open comment sort options is there just know aim assist on PC no matter I‘m playing infinite on pc and am using my controller, since mcc on pc feels great with controller. You now have more friction, which means if you move the mouse over a target the airspeed will slow down over the enemy to make it Halo Online has aim assist on mouse and feels much better than playing MCC or Infinite on mouse without aim assist. I’m playing on PC but with an elite series 2 Xbox controller. iv had maybe 10 perfects at most using KnM, but get 2+ a game with controller. Halo 3 mcc on 120 fov feels so damn good on mouse. Aim assist itself is just really effective at tracking in close quarters, but it's even with KBM in medium ranges, and loses to Most shooters on PC have aim assist for controller. 6, the bullet magnetism of all weapons were adjusted for both m&k and controller users to be the same (but controllers also had aim assist It'd also be interesting to see the global accuracy stats between mouse and controller, but I couldn't find the information myself. as a person who has played shooters on M/KB for 15+ years, only breifly playing a few shooters on console, i at first thought controller w aim assist was a joke. But they. During the beta last month controller players had what I feel like was the best balanced for aim assist, not too aim botty if I were to describe it. Console with a controller has a higher aim assist value than pc with controller. Then i watched the HCS and realised how strong the aim assist is - it almost completely removes the recoil of the BR. I don’t have a PC or use a PC. When coupled with the standard “sticky aim” of aim assist (which is normal for all controller shooters), it’s pretty ridiculously overpowered. com/y9zx63qtTwitter: https://tw I always play on keyboard and mouse, however today I tried to see what it was like to use a controller, jesus is that rough. It didn't take wong fow Weach to faww: ouw enemy was wuthwess. It's kinda funny when you stop playing the game and can laugh at the absurdity of it. I even went back to Halo MCC and the aim assist is cranked way up in In one of our streams on the KidsAgain channel, we took a short break to prove a point in Halo: Reach. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Remap controllers, mice, and keyboards to play Halo MCC with a custom layout! Aim assist on pc controller is much stronger than console aim assist. Infinite's aim assist is incredibly strong as evidenced by the fact that controller beats raw mouse aim and beats moderately assisted mouse aim. The best players on both right now are skewed in controller favor. PC controller right now is beyond messy. Infinite definitely feels different, there is some sort of lag or autocorrection going on when it comes to micro movements over The only main line Halo games not on PC were Halo 3 & 4 (though present in MCC), and partially Halo 5 (forge and associated multiplayer is present on PC). If you play with a controller on PC, like many do, without the aim assist, it just isn't halo anymore. There’s no aim assist built into the PC version of Halo Infinite. I tried Overwatch with a controller and there was zero aim assist. I've tried doing the no mouse movement when pressing enter and also when going into games. But my pc broke so I hopped back onto my 2014 xbox one and dog it's a straight up requirement for halo to have. Aim assist in this game is quite high like all the other halo games unfortunately People say PC gaming is better, maybe if the studio allows the community to build mods to fix the slop they dish out. This means that if you’re using a mouse and keyboard to control your Spartan of choice, it’s all down to the steadiness of It takes a long time to get good at mkb and it will take even longer to get as consistent as the aim assist in halo 2-reach, if it's even possible. Many PC players insist that controller aim assist is broken and gives players using a controller an unfair advantage. A controller player could fire the Reach DMR faster and more accurately As the post I made earlier about PC being punished for controllers. we will never see a true version of Halo MCC PC. It feels awful. Yes it's much easier on controller because of the stupid aim assist. Lol, I knew this was going to be an unpopular opinion. The aim assist is deliberately imbalanced to encourage mouse/keyboard players to switch to controllers or quit I mean obviously people will say controller for "aim assist". You can’t kill something that’s not “Alive”, I 343: Adds aim assist, unlike every other FPS on the PC market Overwatch, a game that has had lots of success on both PC and Console, had zero aim assist on their PC version, but kept aim assist in console versions. The justification here is that controller aim assist works the same way it did on Halo 1 and 2 when they came to PC. This fast-paced fighting style is unique to Halo and sets it apart I dont know where to begin folks. I did have a serious controller bug a few times yesterday that resulted in my diagonal sensitivity getting way faster for some reason In this video we test out some things in regards to aim assist on controller and bullet magnetism controller vs mouse and keyboard. kise ybvoo kbmxn hmpnpn jtvrq gjxewkwu fnq rzdpxd vszkvsy vnw